It's Finish
Mystic Ocean » Devlog
The challenge and limitations influence creativity, forcing us to work within a short scope with limited time, but it was still fun and impactful. The choice of Godot as a tool that we had never used brought us an extra challenge in the production of the game, but it was worth it for the exploration of a different IDE. That's it, this game jam was challenging, creative and fun, we're looking forward to next year's edition.
Mystic Ocean
Overcome the turbulent sea by dodging the maelstrom and avoiding the mermaids.
Status | Released |
Authors | farofa0, Luunyn |
Tags | Endless Runner |
Leave a comment
Log in with itch.io to leave a comment.